The website “house” model – why design DOESN’T matter (yet)

I can’t begin to tell you how many meetings I’ve been in with clients asking me to design a site for them, and when I ask about content, or goals, they tell me just to get them a good design and can “figure that out later.”

Even designers are often guilty of this – we jump in and start the creative process without really building the foundation. Sure, it’s the “fun” part – but so often leads to project failure, or just not a great and intuitive result.  It might look fantastic – - but has no real sense of wholeness – - is only skin-(or pixel)-deep.

I’ve come up with the metaphor (not groundbreaking, I know) that can maybe help explain the process to clients, and why it is so important to start with the big picture in mind (content), and then build on the details (design.)

1. Build your foundation.

Before any design work can begin, structure must be considered. Sure, structure can change later – - you can always add-on to a house after it’s been built – - but you must establish a general foundation for your house to be built. Structure/navigation (i.e. the big picture) can help you frame and give a sturdy base for any piece of content, and any piece of design you build on top of it.

Start with a site-map – nothing fancy – and a general idea of how your navigation system will work.

Structure

2. Now comes the most important part – your pillars, i.e. your content.

Primary Content – before any design work can begin, you must have a good plan for your primary content. Primary content is “you-to-user” content – for example, an about us page, or product pages, or an area detailing your services. This is content that changes infrequently, and is editorial in nature.

No, you don’t have to have every word written, but you must have a good idea of the “buckets” you would like to present your user.

Picture 785

Secondary Content – This is where it gets really interesting and exciting. Secondary content is content that either changes often – i.e. news – or even better, user-generated content. Community can form a solid content stream for your site keeping users interested and coming back for more. Community can consist of blogs, forums, media, polls, video, commenting systems, idea systems – - any content giving your user the ability to interact with you or others.

Picture 784

And finally, Actionable Content – Actionable Content can consist of contact forms, newsletter sign-ups, prompts to join your site, or a path to purchase your product or service. These are the “final actions” a user usually takes, and they should be BIG ones. This is your final chance to grab them – to capture their information – to accomplish your goal.

Picture 787

This is where it gets tricky. To build a completely immersive experience that will always lead to and support the various content pillars, each and every page of your site needs to incorporate content from ALL three pillars. For example, while in your blog (secondary content) make sure the reader knows what you are all about (primary content) and has a way to get in touch with you (actionable content.)  While selling a product (actionable content), provide a way for the user to see what others thought of the product (secondary content) and why this product is important to them (primary content).

Building your site to always incorporate the three pillars will ensure a consistent experience throughout with multiple paths leading to important pieces of content.

3. Design and User Experience

Am I saying design and user experience are the least important aspects of your site? Absolutely not – and would argue in many cases it is more important.  But, what I am saying is that this crucial stage cannot be embarked upon until you have a well thought-out solid foundation of structure and content in place.

This is important for several reasons …

A good idea of content will help a designer shape the experience to compliment that content (and content is KING!)

A good idea of the scope of content will help a designer organize pages in a clear and insightful manner

A good idea of the structure will allow the designer to freely place content where it makes the most sense within that structure

And, after years of experience, helps the design and creative process go much faster, with much more intuitive results.

Picture 782

This probably sounds basic to many experienced designers and architects out there, but could help you explain process a little better to your clients and colleagues.

5 Comments

  1. Posted by Broom, on 21 August, 2009

    nice… great structure for starting a project, but what about a swimming pool?

  2. Posted by Rob, on 21 August, 2009

    So does that mean I don’t get to pick the color of paint on the first day? ;-)

  3. Posted by Sean, on 21 August, 2009

    Pools are a hassle to maintain. :)

  4. Posted by Sean, on 21 August, 2009

    … and invite debauchery. ;)

  5. Posted by zaklady bukmacherskie, on 20 May, 2010

    I see a lot of interesting posts here. I have bookmarked for future referrence.

Leave a Reply